![]() And when these systems err, it is very often humans (not the bots) who suffer. ![]() These proprietary systems alter human behavior as we strive to improve or maintain our scores within their framework - in much the same way players are driven to reach higher levels in games. Be they high-frequency stock trading bots, or the blackbox algorithms that determine individual credit scores. Narrow artifical intelligence bots already make life-changing decisions about and for large segments of the human population. Do you expect major breakthroughs in productivity and quality of software design, that would make such a hyper-complex system even remotely possible to design and program? Or do you think that self-improving algorithms can gain traction within the next years also in what until now is hard intellectual labor in software / algorithm development?ĭaniel Suarez: The Daemon is, of course, fiction, but our world is increasingly automated, interconnected, and data-driven. Sobol, the dead computer game programmer genius who left them behind, must have possessed supernatural powers to be able to write all that software, test it, model the strands of possible outcomes and happenings. However, in your books, the main „non-character“ is a vastly complex and implausibly accurate conglomerate of artifical intelligence systems, which seems way beyond what is doable today in software development. ![]()
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